Patch 14.17 Rundown | TFT Magic & Mayhem | Teamfight Tactics
Updated: November 18, 2024
Summary
The video introduces a major patch focusing on buffing underperforming Champions and traits in the game. Changes include buffs to Arcana emblems, adjustments to charms and Bastion verticals, improvements to the Chrono and Hunter traits, enhancements to fairy traits, and buffs to specific Champions like Ziggs and adjustments to popular items like Death Blade and Blue Buff. The patch also addresses individual performance of various Champions, introduces new charms like Dream Come True, and implements bug fixes and balance changes for a more engaging gameplay experience.
TABLE OF CONTENTS
Introduction to Patch Rundown
Arcana Emblems and Traits
Chrono, Eldridge, and Hunter Traits
Fairy and Nine Fairy Traits
Enchanter, Ziggs, and Ari Champions
Swain, Vagor, and Vex Traits
Gwen, Nami, and Syndra Champions
Morana and Zerth Champions
Item Balance Adjustments
Radiant Items and Artifact Adjustments
Augment Updates
Charm and Balance Changes
Changes to Items
Zerth Charms Update
Bug Fixes
Introduction to Patch Rundown
Introduction to the first of the two big patches focusing on buffing underperforming Champions and traits, augment balance, and item balance.
Arcana Emblems and Traits
Buffing Arcana emblems to balance their power levels and providing more options at lower emblem counts. Adjustments to three charms and Bastion verticals.
Chrono, Eldridge, and Hunter Traits
Enhancements to Chrono trait to make Chrono 4 more viable. Buffs to Eldridge scaling and Hunter trait at six and takedown at four.
Fairy and Nine Fairy Traits
Improvements to the six fairy vertical for increased damage amp and tankiness. Significant buffs to the nine fairy trait for enhanced damage amp effect.
Enchanter, Ziggs, and Ari Champions
Buffing the Enchanter trait and specific Champions like Ziggs with a Mana reduction. Slight Nerf to Ari to balance her true damage output.
Swain, Vagor, and Vex Traits
Adjustments to Swain focusing on enhancing tankiness and reducing damage output. Tankiness improvements for Vagor and Vex at six Vanguard.
Gwen, Nami, and Syndra Champions
Changes to Gwen to enhance her stacking fantasy, damage for Nami, and slight buffs to Syndra. Addressing their individual performance in the game.
Morana and Zerth Champions
Enhancements to Morana for additional true damage at lower health thresholds and a damage increase for Zerth. Improving their impact as five-cost Champions.
Item Balance Adjustments
Reduction in base stats for top-tier items to balance item reliance. Notable adjustments to popular items like Death Blade, Giant Slayer, and Blue Buff.
Radiant Items and Artifact Adjustments
Changes to top-tier Radiant items to bring them in line with other items. Artifact adjustments for support items and struggling artifacts.
Augment Updates
A range of augment updates including buffs to AFK, Augmented Bandages, and Placebo. Changes to Flex Octopuss and worth the weight with potential bug fixes revealed.
Charm and Balance Changes
Introduction of new charms like Dream Come True and adjustments to existing ones like Starless Shield. Balance changes for three and four-cost units, changes to the Assembly trait, and more.
Changes to Items
Dragonwon't do as much damage now, Ultra Ascension is free, Ancient Ritual gives 10% more attack speed, updates to other items' costs and effects.
Zerth Charms Update
Zerth charms are getting significant buffs, including cost reductions and increased benefits for various items like Chariot, Judgment, The Lovers, The Sun, and The World.
Bug Fixes
Several bug fixes implemented, such as clarifying tooltips, adjusting item effects, and fixing issues with unit summoning and visual effects.
FAQ
Q: What are the main goals of the first big patch described in the file?
A: The main goals include buffing underperforming Champions and traits, balancing Arcana emblems, adjusting charms and Bastion verticals, enhancing the Chrono trait, buffing Eldridge scaling and Hunter trait, improving fairy verticals and traits, and making adjustments to various specific Champions for better performance in the game.
Q: What specific adjustments were made to the Champion Ziggs?
A: Ziggs received a Mana reduction as part of the specific buffs to the Enchanter trait and certain Champions.
Q: Which Champion had a slight Nerf to balance their true damage output?
A: Ari received a slight Nerf to balance her true damage output.
Q: What enhancements were made to the Champion Swain?
A: Swain's adjustments focused on enhancing tankiness and reducing damage output.
Q: Which top-tier item received a reduction in base stats for balancing purposes?
A: Top-tier items like Death Blade, Giant Slayer, and Blue Buff received a reduction in base stats to balance item reliance.
Q: What changes were made to the Dragon's damage output?
A: The Dragon won't do as much damage following the adjustments mentioned in the file.
Q: What updates were made to the Flex Octopuss?
A: Changes were made to Flex Octopuss, including worth the weight adjustments and potential bug fixes.
Q: What are some of the bug fixes that were implemented?
A: Bug fixes included clarifying tooltips, adjusting item effects, fixing unit summoning issues, and addressing visual effects problems.
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